ÉTIENNE MINEUR
FR

How to dream with a machine that never sleeps?A five-minute mini-talk by Étienne Mineur on creativity in the age of artificial intelligence.
The danger is not that the machine lacks ideas: it is that it answers before we have had time to dream the question. This presentation is displayed in real time and even lets you talk with the system to get more precise information about this talk.

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FIG. 01 / DOUBLE DIAMANT
01 Divergence02 Convergence03 Divergence04 ConvergenceA video game to finda work of artin close-up?What if the game wereshaped like a dieto unfold?A board game wherethe works movethe pawns forward?What if the game grewlike a fruit, witha die for a stone?A gamebook whosepages hideriddles?What if the game wereshaped like the museum,to be opened?A deck of cardsto carry from roomto room?What if the game werean animal that swallowsthe visitors’ footsteps?What if the game fittedin a paper accordionto unfold? PENCILVOLUMEGESTURESOUNDTURNPRESS?We won’t makea guide,we’ll makea gameinstead.
The problem spaceThe solution space
Client request
or initial problem
Problem
better defined
Final
product
01 DivergenceExplore with AI02 ConvergenceDefine the problem03 DivergenceImagine with AI04 ConvergenceChoose and finalise

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